arXiv:2610.21095v1 Announce Type: new
Abstract: World and action modeling are closely related, yet their reciprocal benefits under unified causal training remain unclear. We introduce OneWM, a simple...
By Yue Su, Bokai Lin, Xinkai Wang, Chubin Zhang, Xiangnan Wu, Kuan Zhang, Weiyang Jin, Jiwen Yu, Yiming Li, Cewu Lu, Lixin Yang, Xihui Liu
arXiv:2610.20160v1 Announce Type: new
Abstract: Learning world models across diverse domains calls for a unified control space, yet ac- tion interfaces vary across domains and action annotations are...
By Ziyu Zhu, Zhaoxu Sun, Fan Jiang, Chiyu Wang, Junfeng Ni, Mu Xu
arXiv:2609.23184v1 Announce Type: new
Abstract: Embodied world models learn to predict future physical dynamics from visual observations and control signals, where physical knowledge is implicitly en...
By Ziming Xu, Shuang Liang, Ruobing Han, Ziqiao Xi, Mingxing Rao, Kun Zhou, Zijun Zhang, Yuchen Yan, Yufan Wei, Junbo Huang, Yifei Shao, Fang Nan, Biwei Huang
arXiv:2607. 00836v1 Announce Type: cross Abstract: World models are increasingly used in embodied intelligence and generative simulation, yet their scope remains ambiguous across communities.
By Xiaoxiong Zhang, Xiong Zeng, Wei Zhang
arXiv:2608.30897v1 Announce Type: new
Abstract: World models are becoming core infrastructure for embodied intelligence, with action-conditioned video generation providing controllable predictions of...
By Jianjie Fang, Xvyuan Liu, Ziyou Wang, Rongze Tang, Zhaolu Wang, Zhuohang Li, Xin Zhang, Haisheng Su, Chen Gao, Wei Wu, Xinlei Chen, Yong Li
World models enable agents to reason about future outcomes and learn policies from their knowledge of state transition, but existing approaches primarily focus on reconstructing future observations or...
The paper introduces a Latent World Model (LWM) for robot navigation that predicts action‑conditioned latent feature compatibility instead of reconstructing future observations. By exploiting the correlation between spatial proximity and latent feature similarity, the model evaluates action consequences directly in latent space and supports counterfactual training using sampled action sequences. The learned world model can supervise policy learning from unlabeled video and further improve policies via reinforcement learning entirely within the model, eliminating the need for action annotations and additional environment interaction.
By Zengmao Wang, Wei Gao, Shuhan Shen
arXiv:2608.24885v1 Announce Type: cross
Abstract: Action-conditioned world models are increasingly used as learned simulators for policy evaluation and improvement, yet their effectiveness rests on a...
By Sixiang Chen, Jiaming Liu, Jixian Wu, Yichen Guo, Tinghao Wang, Siyuan Qian, Hao Chen, Jiajun Cao, Jian Tang, Shanghang Zhang
The paper introduces CSWAM, a Causal Semantic World Action Model that enhances FastWAM by integrating a causal semantic expert based on V-JEPA 2.1. This expert provides temporally grounded, appearance‑agnostic representations of semantic state changes and motion, leveraging sparse observation history and causal attention to improve action‑only inference. Experiments on simulation and real‑robot tasks show that CSWAM significantly boosts out‑of‑distribution generalization, raising success rates from 10.16% to 45.18% on RoboTwin 2.0 and from 27.5% to 70.0% across real‑robot tasks.
By Tianbin Liu, Jian Zhu, Taiyi Su, Jianjun Zhang, Chong Ma, Zitai Huang, Yi Xu
arXiv:2606. 12217v1 Announce Type: cross Abstract: World Action Models (WAMs) offer a promising route for robot manipulation by using video generation models to model future scene evolution before producing control actions.
By Lu Qiu, Yizhuo Li, Yi Chen, Yuying Ge, Yixiao Ge, Xihui Liu
Video Prediction Policy 2 (VPP2) is a new world action model that improves zero‑shot generalization for both video prediction and action generation. It achieves this by pretraining a large, diverse manipulation video dataset with event‑level supervision, then distilling the model into a single‑step visual planner and adding a mixture‑of‑transformers action module. Experiments show VPP2 outperforms leading baselines on open‑ended video prediction, real‑world zero‑shot manipulation, and several challenging benchmarks.
By Yanjiang Guo, Haodong Yan, Zhide Zhong, Zhongru Zhang, Qingyuan Yang, Qingzhou Lu, Xiaoyu Chen, Yen-Jen Wang, Shuying Deng, Chenghan Yang, Puzhen Yuan, Chenxin Liu, Tun Ban, Xiang Zhu, Yichen Liu, Kun Feng, Haoang Li, Jianyu Chen
CLAP is a cross-embodiment framework for action‑conditioned video generation that can be trained on diverse internet‑scale videos from both humans and robots. It reconciles different action spaces—end‑effector poses, language instructions, and latent actions—using a curriculum that first learns physics priors from unlabeled video and then grounds them in real‑world action spaces for zero‑shot deployment. The resulting models match or exceed state‑of‑the‑art single‑embodiment models in challenging environments and support few‑shot adaptation across a wide range of robot morphologies.
By Kechen Liu, Ola Shorinwa