Hugging Face Trending Papers

Can World and Action Modeling Benefit Each Other under Unified Causal Training?

arXiv Computer Vision
2d ago

OneLA: Learning Many Worlds from Latent Actions

arXiv:2610.20160v1 Announce Type: new Abstract: Learning world models across diverse domains calls for a unified control space, yet ac- tion interfaces vary across domains and action annotations are...

By Ziyu Zhu, Zhaoxu Sun, Fan Jiang, Chiyu Wang, Junfeng Ni, Mu Xu
arXiv Computer Vision
Sep 22

CausalWM: Causal Chain-of-Thought Reasoning for Embodied World Model

arXiv:2609.23184v1 Announce Type: new Abstract: Embodied world models learn to predict future physical dynamics from visual observations and control signals, where physical knowledge is implicitly en...

By Ziming Xu, Shuang Liang, Ruobing Han, Ziqiao Xi, Mingxing Rao, Kun Zhou, Zijun Zhang, Yuchen Yan, Yufan Wei, Junbo Huang, Yifei Shao, Fang Nan, Biwei Huang
arXiv AI
Aug 28

Predicting Consequences and Reinforcing Navigation Policies with Latent World Models

The paper introduces a Latent World Model (LWM) for robot navigation that predicts action‑conditioned latent feature compatibility instead of reconstructing future observations. By exploiting the correlation between spatial proximity and latent feature similarity, the model evaluates action consequences directly in latent space and supports counterfactual training using sampled action sequences. The learned world model can supervise policy learning from unlabeled video and further improve policies via reinforcement learning entirely within the model, eliminating the need for action annotations and additional environment interaction.

By Zengmao Wang, Wei Gao, Shuhan Shen
arXiv Computer Vision
Aug 26

Do Robotic World Models Really Follow Actions? Diagnosing and Aligning Action-Conditioned Generation for Policy Learning

arXiv:2608.24885v1 Announce Type: cross Abstract: Action-conditioned world models are increasingly used as learned simulators for policy evaluation and improvement, yet their effectiveness rests on a...

By Sixiang Chen, Jiaming Liu, Jixian Wu, Yichen Guo, Tinghao Wang, Siyuan Qian, Hao Chen, Jiajun Cao, Jian Tang, Shanghang Zhang
arXiv AI
Sep 17

CSWAM: Better Causal Semantic Representations for Out-of-Distribution Generalization in World Action Models

The paper introduces CSWAM, a Causal Semantic World Action Model that enhances FastWAM by integrating a causal semantic expert based on V-JEPA 2.1. This expert provides temporally grounded, appearance‑agnostic representations of semantic state changes and motion, leveraging sparse observation history and causal attention to improve action‑only inference. Experiments on simulation and real‑robot tasks show that CSWAM significantly boosts out‑of‑distribution generalization, raising success rates from 10.16% to 45.18% on RoboTwin 2.0 and from 27.5% to 70.0% across real‑robot tasks.

By Tianbin Liu, Jian Zhu, Taiyi Su, Jianjun Zhang, Chong Ma, Zitai Huang, Yi Xu
arXiv Computer Vision
Oct 8

Video Prediction Policy 2: Predict Better, Act Better

Video Prediction Policy 2 (VPP2) is a new world action model that improves zero‑shot generalization for both video prediction and action generation. It achieves this by pretraining a large, diverse manipulation video dataset with event‑level supervision, then distilling the model into a single‑step visual planner and adding a mixture‑of‑transformers action module. Experiments show VPP2 outperforms leading baselines on open‑ended video prediction, real‑world zero‑shot manipulation, and several challenging benchmarks.

By Yanjiang Guo, Haodong Yan, Zhide Zhong, Zhongru Zhang, Qingyuan Yang, Qingzhou Lu, Xiaoyu Chen, Yen-Jen Wang, Shuying Deng, Chenghan Yang, Puzhen Yuan, Chenxin Liu, Tun Ban, Xiang Zhu, Yichen Liu, Kun Feng, Haoang Li, Jianyu Chen
arXiv AI
Aug 28

CLAP: Cross-Embodiment Video World Models are Zero-Shot Physical Simulators

CLAP is a cross-embodiment framework for action‑conditioned video generation that can be trained on diverse internet‑scale videos from both humans and robots. It reconciles different action spaces—end‑effector poses, language instructions, and latent actions—using a curriculum that first learns physics priors from unlabeled video and then grounds them in real‑world action spaces for zero‑shot deployment. The resulting models match or exceed state‑of‑the‑art single‑embodiment models in challenging environments and support few‑shot adaptation across a wide range of robot morphologies.

By Kechen Liu, Ola Shorinwa