arXiv AI

MOMO: A framework for seamless physical, verbal, and graphical robot skill learning and adaptation

The paper introduces MOMO, a framework that allows industrial robots to be adapted by non-experts using kinesthetic touch, natural language, and a graphical web interface. It combines energy‑based intention detection, a tool‑based LLM for safe language adaptation, Kernelized Movement Primitives for motion encoding, probabilistic Virtual Fixtures for guided demonstrations, and ergodic control for surface finishing. The authors validate the system on a 7‑DoF torque‑controlled robot at the Automatica 2025 trade fair, showing its practical applicability in industrial settings.

arXiv AI
Jun 9

GEAR-VLA: Learning Geometry-Aware Action Representations for Generalizable Robotic Manipulation

arXiv:2606. 08530v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) models achieve strong benchmark performance but still struggle in real-world deployment with unseen objects, background shifts, and different robot embodiments.

By Yuan Zhang, Shiqi Zhang, Yedong Shen, Shuai Dong, Jiajun Deng, Xin Zhang, Yuxuan Gao, Jiajia Wu, Xin Nie, Zhiyuan Cheng, Jianmin Ji, Yanyong Zhang, Xingyi Zhang, Jia Pan
arXiv AI
Jun 16

Action with Visual Primitives

arXiv:2605. 22183v3 Announce Type: replace-cross Abstract: Vision-Language-Action (VLA) models have emerged as a promising paradigm for generalist robotic manipulation.

By Weilong Guo, Yuchen Wang, Renping Zhou, Yunfeng Zhang, Rui Fang, Yuyang Pang, Wenda Xu, Gao Huang
arXiv Machine Learning
Sep 17

Acting in Meters: Learning Metric Interactions for Precise Robotic Manipulation

The paper introduces a metric interaction framework for robotic manipulation that explicitly models object- and scene-level interactions in Cartesian space. It uses Interaction‑Centric Tokens (ICTs) to represent end‑effector trajectories relative to objects and a Metric Action Interaction Field (MAIF) to attend to scene point‑cloud features for geometry‑conditioned action corrections. Experiments show modest but consistent improvements across several benchmarks, including LIBERO, RoboTwin 2.0, and real‑world tasks.

By Lijie Wang, Zheng Lu, Yiming Wang, Heyang Yu, Kenghou Hoi, Bowen Hu, Di Cui, Tianyu Xin, Haoran Liao, Wanqi Zhong, Xingjie Fan, Yizhao Xu, Ziliang Wang, Fei Gao, Yiming Li
arXiv Computer Vision
Sep 1

AnnotateAnything: Automatic Annotation of 3D Assets for Robot Manipulation

arXiv:2606.17446v2 Announce Type: replace-cross Abstract: Simulation enables scalable robot data collection, but raw 3D assets provide only geometry, lacking the semantic, interactive, and physical k...

By Haoran Lu, Mutian Shen, Shuyang Yu, Yu Xiao, Songling Liu, Jianshu Zhang, Shang Wu, Yue Chen, Guo Ye, Jiayi Wang, Zhaoran Wang, Han Liu