arXiv AI

GUI-Lens: Coarse-to-Fine Cropping for GUI Grounding with General-Purpose VLMs

arXiv:2608. 03270v1 Announce Type: cross Abstract: GUI grounding maps natural-language instructions to click locations and is essential for reliable GUI agents.

arXiv Computation and Language
Sep 17

RankGround: Efficient High-Resolution GUI Grounding via Lightweight Reranker-Guided Crop Selection

RankGround is a two‑stage framework for GUI grounding that uses a single Vision‑Language Model call per query. It introduces GroundRanker, a lightweight multimodal reranker that selects the most promising crop from a dense candidate set, trained with a two‑stage curriculum on ranking supervision data derived from existing grounding datasets. Experiments show RankGround outperforms strong baselines, achieving 1.4× faster inference and a 5.5% average improvement in localization accuracy over the second‑best method across all backbones and screen scales.

By Liyang Fan, Xinping Bi, Yitai Li, Shuaimin Li, Hui Li, Min Yang
arXiv Computer Vision
Sep 7

Where to Look Matters: Learning Influential Views for VLM-based 3D Visual Grounding

IVSGround introduces a lightweight view selector that learns to choose the most informative camera views for vision‑language model (VLM) based 3D visual grounding, replacing heuristic view selection. The selector is trained via a two‑stage rejection sampling process that uses feedback from a reasoning VLM to generate supervision signals. Experiments on ScanRefer and NR3D demonstrate that IVSGround consistently improves grounding accuracy over existing zero‑shot pipelines, underscoring the importance of selecting where to look for effective 3D visual grounding.

By Tsung-Chih Chiang, Hsuan-Kung Yang, Jou-Min Liu, Ting-Ru Liu, Chun-Wei Huang, Quan Kong, Chun-Yi Lee
arXiv AI
Jun 15

VISTA: View-Consistent Self-Verified Training for GUI Grounding

arXiv:2606. 14579v1 Announce Type: new Abstract: When applying Group Relative Policy Optimization (GRPO) for GUI Grounding, rollouts are sampled from a single screenshot view; groups often become either all failures on difficult instances or all successes on easy ones, yielding no useful relative advantage.

By Xinyu Qiu, Yunzhu Zhang, Heng Jia, Shuheng Shen, Changhua Meng, Linchao Zhu
arXiv Computer Vision
2d ago

AutoGUIWorld: Image Generators as Visual World Models for GUI Agent

arXiv:2610.01215v1 Announce Type: new Abstract: GUI agents require high-quality interaction trajectories to learn how software environments respond to actions, maintain state, and support multi-step...

By Cheng Yang, Yifan Wu, Yutao Huang, Zhaohua Zhang, Beiduo Chen, Muxi Chen, Chenchen Zhao, Hexuan Deng, Haolin Yang, Geyuan Zhu, Sa Zhu, Jianhuan Zhuo, Qiuyong Xiao, Jianhao Ruan, Yiran Peng, Jiayi Zhang, Tian Ye, Xinlei Yu, Tianwen Jiang, Jihong Zhang, Yuyu Luo
arXiv Computer Vision
Aug 27

PointRL: Learning Point-Level Vision-Language Grounding from Verifiable Annotation Evidence

PointRL introduces a verifiable reinforcement learning framework that learns point-level vision‑language grounding from heterogeneous annotation evidence such as bounding boxes, masks, and instance labels. The method converts these annotations into pointing instructions while preserving target supports, instance membership, and set constraints as hidden verifier evidence, which a deterministic checker uses to score predictions. Evaluation on PointArena shows that PointRL improves Qwen3.5‑4B’s accuracy from 56.11% to 65.58%, and similar gains are observed on RoboSpatial, BLINK, and Ref‑Adv benchmarks.

By Jingyang Su, Pu Cao, Xiuze Jin, Longyue Zhang, Qing Song, Lu Yang