arXiv AI

Building2Building: A Large Scale Benchmark for Generalizable Real-World Reinforcement Learning

arXiv:2607. 16534v1 Announce Type: cross Abstract: Reinforcement learning (RL) has achieved strong results in control, yet learned policies remain brittle to changes in dynamics, action spaces, observation spaces, or goals, a critical limitation for real-world deployment.

arXiv Machine Learning
Sep 10

Generalizing HVAC Control With Domain Randomized Reinforcement Learning

The paper introduces NOMAD‑RL, a reinforcement learning controller for HVAC systems that learns to adapt across diverse thermal zones via a universal thermostat interface. It employs an adaptive domain randomization scheme using physics‑informed normalizing flows to generate realistic, multimodal training data, enabling the recurrent policy to handle partial observability. Experiments show NOMAD‑RL outperforms constant‑setpoint PID and non‑randomized RL, and rivals well‑tuned model predictive control, especially in multi‑zone scenarios.

By Pablo Boitel, Kun Zhang
arXiv Machine Learning
Sep 14

Very Exciting: Zero-Shot Model Predictive Control of Buildings via Excitation-Based Generalized Transfer Learning Models

The paper presents a zero‑shot model predictive control (MPC) approach for buildings that uses excitation‑based generalized transfer learning models. By pretraining on purposefully probed operational data from multiple source buildings, the authors demonstrate that these models achieve superior control performance in 32 simulated target buildings, outperforming both an online linear MPC and a PI controller. This method eliminates the need for target‑specific data, reducing setup cost and facilitating broader deployment of energy‑efficient MPC in the building sector.

By Fabian Raisch, Felix Koch, Zack Xuereb Conti, Christoph Goebel, Benjamin Tischler
arXiv AI
Jun 2

Explainable Data-driven Deep Reinforcement Learning Methods for Optimal Energy Management in Buildings

arXiv:2606. 02049v1 Announce Type: new Abstract: The increasing integration of renewable energy sources into power systems, particularly in buildings equipped with photovoltaic (PV) panels and energy storage systems, introduces significant complexity in energy systems.

By Hallah Shahid Butt, Qiong Huang, G\"okhan Demirel, Kevin F\"orderer, Erfan Tajalli-Ardekani, Simnon Waczowicz, Luigi Spatafora, Veit Hagenmeyer, Benjamin Sch\"afer
arXiv Machine Learning
Aug 27

BVR Sim: An Open and High-Throughput Environment for Heterogeneous Air-Combat Reinforcement Learning

BVR Sim is an open‑source, Gymnasium‑style environment for heterogeneous air‑combat reinforcement learning, supporting multiple JSBSim aircraft models (F‑15, F‑16, F/A‑18, F‑22) with configurable weapons, sensors, and opponents. It offers a unified tactical action interface, interchangeable Python and accelerated C++ backends, entity‑oriented observations, compositional rewards, scripted opponents, replay and visualization, and adapters for multi‑agent learning frameworks. At a 0.4‑second decision interval, the C++ backend achieves 104 simulated seconds per wall‑clock second in 1‑vs‑1 and remains practical through 10‑vs‑10 scenarios, and a policy trained on the F‑16 transfers to four unseen aircraft with a 45.5% mean win rate after controller adaptation.

By Haocheng Sun (Beijing University of Posts,Telecommunications), Mulai Tan (Air Force Engineering University)