arXiv Machine Learning By Yukun Huang, Jiwen Yu, Yanning Zhou, Jianan Wang, Xintao Wang, Pengfei Wan, Xihui Liu

OmniX: From Unified Panoramic Generation and Perception to Graphics-Ready 3D Scenes

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arXiv:2510. 26800v2 Announce Type: replace-cross Abstract: There are two prevalent ways for automatic 3D scene construction: procedural generation and 2D lifting.

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arXiv Computer Vision
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Holi-Spatial 360: Generative Reconstruction from Sparse Panoramas for Spatial Rendering and Intelligence

arXiv:2610.19502v1 Announce Type: new Abstract: Spatial intelligence requires scalable 3D environments that are both photorealistic and semantically grounded, yet existing indoor datasets are dominat...

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WorldSculpt: Generating Compositional Worlds from Grounded Videos

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arXiv Computer Vision
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SpatialCrafter: Single Image World Modeling with Generative 3D Proxies

SpatialCrafter introduces a two‑stage framework for single‑image world modeling that first generates a global 3D proxy using a Point‑anchored Sparse Structure Flow module, then refines appearance with a Generative Deferred Refiner built on a video diffusion model. The method incorporates Parallel Geometry Injection and Proxy‑Aware Corruption training to integrate the proxy without disrupting the pretrained generative manifold, and it is evaluated on a newly constructed dataset of 115K scenes. Experiments demonstrate that SpatialCrafter outperforms existing approaches, reducing long‑term drift and maintaining consistency under rapid camera motion and extreme viewpoints.

By Chuan Fang, Lingteng Qiu, Yixun Liang, Rui Chen, Kunming Luo, Zhaohua Zheng, Tongyuan Bai, Feipeng Tian, Zilong Dong, Zihan Zhou, Ping Tan
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MoVerse: Real-Time Video World Modeling with Panoramic Gaussian Scaffold

We present MoVerse, a real-time video world model that creates an interactively navigable scene from a single narrow-field-of-view image. This setting is challenging because the input observes only a small fraction of the environment, while interactive roaming requires a complete surrounding world, persistent geometry, controllable camera motion, and temporally coherent high-fidelity observations.