arXiv:2604. 10359v3 Announce Type: replace-cross Abstract: Low-light image enhancement (LLIE) aims to restore natural visibility, color fidelity, and structural detail under severe illumination degradation.
By Alexandru Brateanu, Tingting Mu, Codruta Ancuti, Cosmin Ancuti
We present Generative Relightable Avatars (GRA), a person-specific method for photorealistic free-view rendering and environment-map relighting of full-body humans. We postulate that modeling fine-grained appearance details is inherently a one-to-many problem that can benefit from a generative formulation.
arXiv:2606. 31637v1 Announce Type: cross Abstract: Intrinsic decomposition which expresses image colors as the product of diffuse albedo and shading, possibly augmented with view-dependent residuals has a long history in image editing as it enables the modification of object colors and textures without altering lighting.
By Alexandre Lanvin, Jeffrey Hu, Simon Lucas, Adrien Bousseau, George Drettakis
arXiv:2606. 29379v1 Announce Type: cross Abstract: Gaussian splatting (GS) has garnered significant attention in VR/AR and digital content creation due to its explicit parameterization and efficient rendering capabilities.
By Jiaxin Li, Tong Wu, Yi Wei, Tailin Wu, Li Zhang
arXiv:2606. 27923v1 Announce Type: cross Abstract: We present Home3D 1.
By Yiyun Fei, Guoqiu Li, Jin Song, Chuqiao Wu, Delong Wu, Hong Wu, Ziru Zeng, Haohui Chen, YinDong Kong, Jing Li, Qi Wu, Feng Zhang
arXiv:2607. 22867v1 Announce Type: cross Abstract: Optical scattering has conventionally been regarded as an impediment in imaging research due to the degradation of image quality during reconstruction.
By Eunji Ko, Patrick Ross, Corey Hart, Wolfgang Losert