OmniEdit-Bench introduces a comprehensive benchmark for instruction-based video editing (IVE), addressing limitations of existing datasets by covering spatial, temporal, audio, and reference-based editing tasks and distinguishing explicit from implicit instructions. The evaluation framework assesses editing quality across accuracy, preservation, realism, and consistency, using human judgments and vision-language models, and incorporates an accuracy-aware penalty to ensure instruction fidelity. Experiments reveal that current IVE models perform poorly, highlighting the need for improved methods.
By Chenxuan Miao, Yutong Feng, Yi Lu, Yunfeng Yan, Donglian Qi, Shiwei Zhang, Yu Liu, Xi Chen, Hengshuang Zhao
Timeline-Bench is a benchmark comprising 56 real video‑editing tasks that require AI agents to transform raw production material into finished videos. Each task includes a brief, source assets, a container, and a set of tests that assess format, content, brief compliance, and quality based on 2,582 blind judgments by 43 video editors. In evaluations, the best agent resolved only 15 of the 56 tasks, and most failures were due to quality tests rather than technical errors.
arXiv:2608. 08491v1 Announce Type: new Abstract: Reward models are a bottleneck for reinforcement learning in embodied AI.
By Yidong Wang, Yan Zhan, Ziteng Feng, Zhenyu Cui, Ziyi Zhou, Renzhao Liang, Jiaxuan Zhu, Zilei Yang, Yiran Zhao, Zhongkuan Mao, Bo Jia, Hanchu Ni, Chenggang Xie, Biao Liu, Yi Zhang, Yong Dai, Xiaozhu Ju, Wei Ye, Shikun Zhang
VideoGen-Agent is a multimodal agent that uses multitask agentic reinforcement learning to coordinate external tools for video generation. It learns to augment, generate, and verify videos through multi‑turn interactions, guided by prompts and intermediate observations. On the new VABench benchmark, the agent improves base text‑to‑video performance by 19.1 points, and further upgrades to generation tools raise the score to 86.1, with human raters favoring the upgraded configuration in 84.3% of comparisons.
By Binxu Li, Haoyi Duan, Yuhui Zhang, Yaohui Zhang, Zihao Lin, Kaituo Feng, Suozhi Huang, Xiangyi Li, Yu Li, Chunyuan Li, Shilong Liu, Mengdi Wang
arXiv:2607. 22632v1 Announce Type: new Abstract: The rapid rise of vlogs as a personalized storytelling medium has created a demand for automated systems to evaluate and refine vlog editing plans.
By Yexiang Liu, Wen Zhong, Sijie Zhu, Xin Gu, Fan Chen, Junxian Duan, Jie Cao, Longyin Wen, Zhenfang Chen
Recent breakthroughs in instruction-based image editing have captured significant attention, as models are now capable of handling real-world editing demands with the practicality required by everyday users. However, editing models trained primarily for single-turn edits often break down in multi-turn editing--the natural interactive setting where a user iteratively refines an image based on the model's own previous outputs.