arXiv AI By Hana Kim, Minje Kim, Tae-Kyun Kim

CoIn: Comprehensive 2D-3D Inpainting with Gaussian Splatting Guidance

Read the original on arXiv AI →

arXiv:2606. 27584v1 Announce Type: cross Abstract: 3D scene inpainting is essential for reconstructing areas corrupted by occlusions or limited viewpoints.

Summary generated by The Flow from the publisher's feed. The full article lives at arXiv AI.

Hugging Face Trending Papers
Jul 2

Online Segment 3D Gaussians via Launching Virtual Drones

Interactive segmentation of 3D Gaussians offers a compelling opportunity for real-time manipulation of 3D scenes, thanks to the real-time rendering capability of 3D Gaussian Splatting (3DGS). However, existing methods require a time-consuming per-scene setup - typically tens of seconds or even minutes - before interactive segmentation can begin on a raw 3DGS scene.

arXiv AI
Jun 29

OSOR: One-Step Diffusion Inpainting for Effect-Aware Object Removal

arXiv:2606. 28094v1 Announce Type: cross Abstract: Real-world object removal is challenging due to two key difficulties: the target object's non-local effects, such as shadows and reflections, which are difficult to model, and the fact that user-provided masks are often inaccurate or incomplete.

By Qinming Zhou, Chenxi Sun, Deyang Kong, Junhao He, Xiangheng Tang, Peike Yu, Haotian Wu, Leilei Cao, Linfeng Zhang
arXiv AI
Jun 24

FLUX3D: High-Fidelity 3D Gaussian Generation with Diffusion-Aligned Sparse Representation

arXiv:2606. 24874v1 Announce Type: cross Abstract: Sparse voxel representation has emerged as a scalable foundation for image-to-3D Gaussian Splatting (3DGS) generation, yet current methods struggle to preserve high-frequency visual details of input images due to two structural bottlenecks.

By Haorui Ji, Weizhe Liu, Hongdong Li, Hengkai Guo