PAVXploreRL introduces a reinforcement learning framework that builds on a pretrained latent world model to explicitly optimize Physical Plausibility, Action Adherence, and Visual Fidelity (PAV) objectives. By combining in‑distribution expert trajectories with noise‑driven out‑of‑distribution action exploration, the method avoids reliance on paired video supervision and improves generalization. Experiments demonstrate a 5.6% average performance gain over pretrained baselines and more reliable policy evaluation with reduced overestimation bias.
By Han Wang, Zijun Wang, Shuoshuo Xue, Rui Cao, Fengjiao Chen, Xiaodan Liang, Roy Ka-Wei Lee
Squint is a visual Soft Actor Critic algorithm designed to accelerate reinforcement learning for robotics. It combines parallel simulation, a distributional critic, resolution squinting, layer normalization, a tuned update-to-data ratio, and an optimized implementation to reduce wall‑clock training time. On the SO‑101 Task Set, Squint trains policies in as little as 15 minutes on a single RTX 3090 GPU, with most tasks converging in under 6 minutes and successfully transferring to a real SO‑101 robot.
By Abdulaziz Almuzairee, Henrik I. Christensen
The paper introduces a reinforcement learning post‑training scheme that trains robot world models on their own autoregressive rollouts, using a contrastive RL objective adapted from diffusion models. It also proposes a training protocol that compares multiple variable‑length futures, a multi‑view visual fidelity reward, and demonstrates state‑of‑the‑art rollout fidelity on the DROID dataset, outperforming baselines on LPIPS, SSIM, and human preference tests.
By Jai Bardhan, Patrik Drozdik, Josef Sivic, Vladimir Petrik
arXiv:2607. 24112v1 Announce Type: new Abstract: We introduce State Transition Pretraining (STP) as a new scaling axis for GUI agents.
By Xiangyan Liu, Kaixin Li, Haonan Wang, Biao Wu, Meng Fang, Longxu Dou, Chao Du, Michael Qizhe Shieh, Tianyu Pang
arXiv:2609.37250v1 Announce Type: cross
Abstract: World-action models (WAMs) couple future visual-state prediction with action generation. By adapting video generators or image-editing models pretrai...
By Yang Zhang, Jiangyuan Zhao, Chenyou Fan, Jiayu Hu, Xiu Yuan, Chenjia Bai, Xiu Li
arXiv:2609.22083v1 Announce Type: new
Abstract: We present MintAct, a family of vision-language models that unifies UI grounding, multi-step navigation across mobile, desktop, and web, and visual too...
By Mingfei Gao, Rui Tian, Haiming Gang, Bohan Zhai, Le Zhang, Yuanzheng Gong, Di Feng, Ege \"Ozsoy, Kaixin Ma, Vishwesh Kirthivasan, O\u{g}uzhan Fatih Kar, Roman Bachmann, Anders Boesen Lindbo Larsen, Afshin Dehghan
arXiv:2410.14606v3 Announce Type: replace
Abstract: Learning from a stream of experience as it arrives, also known as streaming learning, is a core part of natural learning. However, reliable streami...
By Mohamed Elsayed, Elena Sorina Lupu, Gautham Vasan, A. Rupam Mahmood
GUI agents require high-quality interaction trajectories to learn how software environments respond to actions, maintain state, and support multi-step workflows. However, the diversity of available tr...
arXiv:2610.01215v1 Announce Type: new
Abstract: GUI agents require high-quality interaction trajectories to learn how software environments respond to actions, maintain state, and support multi-step...
By Cheng Yang, Yifan Wu, Yutao Huang, Zhaohua Zhang, Beiduo Chen, Muxi Chen, Chenchen Zhao, Hexuan Deng, Haolin Yang, Geyuan Zhu, Sa Zhu, Jianhuan Zhuo, Qiuyong Xiao, Jianhao Ruan, Yiran Peng, Jiayi Zhang, Tian Ye, Xinlei Yu, Tianwen Jiang, Jihong Zhang, Yuyu Luo
arXiv:2606. 14801v1 Announce Type: cross Abstract: Flow-matching and diffusion policies are expressive action generators, but optimizing them with temporal-difference reinforcement learning (RL) remains difficult.
By Yifan Ruan, Chenyang Cao, Andreas Burger, Ali Pesaranghader, Kaveh Kamali, Jaehong Kim, Nandita Vijaykumar, Alan Aspuru-Guzik, Igor Gilitschenski, Nicholas Rhinehart
arXiv:2609.10297v1 Announce Type: new
Abstract: GUI agents accumulate high-resolution screenshots as the trajectory unfolds, increasing inference latency and memory usage. Training-free visual token...
By Yuhao Wang, Mu Qiao, Xindong Zhang, Yunzhi Zhuge, Lei Zhang, Huchuan Lu
The paper introduces a visual odometry frontend that automatically and continuously adapts its parameters using an image-conditioned reinforcement learning policy. The policy selects key tuning values—FAST detection threshold, KLT patch size, and RANSAC rejection threshold—based on a lightweight image embedding and frontend statistics, with a privileged critic aiding training. Trained on synthetic data, the approach transfers zero‑shot to real-world benchmarks, improving the tracking‑computation trade‑off by up to 8% in accuracy and 57% in runtime compared to static configurations.
By Simone Nascivera, Leonard Bauersfeld, Jeff Delaune, Davide Scaramuzza