On Exploring Input Resolution Scaling For Anytime LiDAR Object Detection
arXiv:2607. 08391v1 Announce Type: cross Abstract: Making tradeoffs between execution latency and result utility (i.
arXiv:2606. 28607v1 Announce Type: cross Abstract: This work tackles the challenge of enhancing low-resolution LiDAR sensors for SLAM applications through a novel Deep Unrolling-based Super-Resolution (SR) model.
arXiv:2607. 08391v1 Announce Type: cross Abstract: Making tradeoffs between execution latency and result utility (i.
arXiv:2506. 22784v2 Announce Type: replace-cross Abstract: Point-pixel registration between LiDAR point clouds and camera images is a fundamental yet challenging task in autonomous driving and robotic perception.
LiDAR-based Scene Coordinate Regression (SCR) maps point clouds directly to 3D scene coordinates, enabling precise 6-DoF localisation without explicit map retrieval. However, existing methods produce deterministic predictions, discarding aleatoric uncertainty that could improve robustness and downstream decision-making.
Metric scale monocular geometry estimation has seen significant progress through large-scale data aggregation, yet current foundation models suffer from a persistent ''scale-collapse'' phenomenon: distant landmarks and vast landscapes are metrically underestimated. We hypothesize that this performance gap stems from a training data bottleneck, where existing metric-scale datasets are hardware-constrained to homogenous vehicle-captured LiDAR or short-range indoor scans, or consist of synthetic data that lacks the semantic complexity of the physical world.
3D scene graphs provide a hierarchical abstraction of environments by encoding spatial entities, such as objects and places, and their relationships. However, existing scene graph systems model object geometry coarsely, relying on partial point clouds or class-level CAD templates, which limits instance-specific shape detail.
Recent advancements in LiDAR-only 3D object detection have demonstrated improved detection accuracy over benchmark datasets. However, the adversarial robustness of these models remains untested.
arXiv:2606. 10019v1 Announce Type: cross Abstract: We propose a fast and correspondence-free local point cloud registration method that leverages geometric surface structure and reproducing kernel Hilbert space (RKHS) embeddings.
arXiv:2606. 18429v1 Announce Type: cross Abstract: Accurately aligning CAD models to their corresponding objects in indoor RGB-D scans is a central challenge in 3D semantic reconstruction.
Existing Gaussian-splatting-based monocular Simultaneous Localization and Mapping (SLAM) systems are either tailored to short sequences, are not real-time, or suffer from prohibitive GPU memory requirements, limiting their applicability in realistic, long-horizon scenarios. To address this, we present GLAM-SLAM, a real-time, decoupled Gaussian-splatting SLAM system designed for large-scale outdoor scenes.
arXiv:2608. 07579v1 Announce Type: cross Abstract: The AI City Challenge 2026 Track 1 evaluates multi-camera 3D perception in large indoor warehouses under a synthetic-to-real (Sim2Real) setting; depth is available only for training and validation, so inference is RGB-only.
Accurate forest inventory and large-scale mapping are essential for ecosystem monitoring and sustainable forest management. Multiple low-cost edge platforms enable efficient large-area data acquisition, but merging independently constructed local maps in GNSS-denied understory environments still requires initialization-free loop closure detection and global registration.
arXiv:2510. 21112v3 Announce Type: replace-cross Abstract: High-definition 3D city maps enable city planning and change detection, which is essential for municipal compliance, map maintenance, and asset monitoring, including both built structures and urban greenery.