arXiv AI

Finding Kissing Numbers with Game-theoretic Reinforcement Learning

arXiv:2511. 13391v4 Announce Type: replace-cross Abstract: Since Isaac Newton first studied the Kissing Number Problem in 1694, determining the maximal number of non-overlapping spheres around a central sphere has remained a defining challenge in discrete geometry.

Hugging Face Trending Papers
Jun 24

Geometry-Aware MCTS for Extremal Problems in Combinatorial Geometry

We study certain extremal problems in combinatorial geometry that ask about configurations of points in an $n \times n$ grid that satisfy strict, global geometric constraints. Classical exact solvers suffer from combinatorial explosion for these types of problems, and standard reinforcement learning and transformer-based models struggle with the sparse reward "validity cliff" and quadratic token-consumption limits.

arXiv Machine Learning
Jun 9

Latent Spherical Flow Policy for Reinforcement Learning with Combinatorial Actions

arXiv:2601. 22211v2 Announce Type: replace Abstract: Reinforcement learning (RL) with combinatorial action spaces remains challenging because feasible action sets are exponentially large and governed by complex feasibility constraints, making direct policy parameterization impractical.

By Lingkai Kong, Anagha Satish, Hezi Jiang, Akseli Kangaslahti, Andrew Ma, Wenbo Chen, Mingxiao Song, Lily Xu, Milind Tambe
Hugging Face Trending Papers
Jun 13

Discovering Lattice Reduction Strategies via Self-Play

The Lenstra-Lenstra-Lovász (LLL) algorithm is a seminal contribution to computer science used for lattice basis reduction, yet its polynomial-time outputs produce bases that are far from optimal as the dimension grows. We show that deep reinforcement learning can discover strictly superior, generalizable reduction strategies by interacting with the primitive action space of LLL.