Constraint-Enhanced Physical Search through Correlation Matching
arXiv:2606. 03554v1 Announce Type: cross Abstract: Physical systems do not merely add noise to search processes; they impose constraints that generate structured correlations.
arXiv:2603. 05559v2 Announce Type: replace Abstract: Decision makers exploiting photonic chaotic dynamics obtained by semiconductor lasers provide an ultrafast approach to solving multi-armed bandit problems by using a temporal optical signal as the driving source for sequential decisions.
arXiv:2606. 03554v1 Announce Type: cross Abstract: Physical systems do not merely add noise to search processes; they impose constraints that generate structured correlations.
arXiv:2606. 09002v1 Announce Type: cross Abstract: We study a stochastic multi-armed bandit problem in which the set of available arms expands over time.
arXiv:2606. 27448v1 Announce Type: new Abstract: This paper studies the problem of regret minimization in Markovian bandits with \emph{non-observable states} and possibly \emph{constrained} decision epochs.
arXiv:2607. 16986v1 Announce Type: new Abstract: This paper introduces Periodic Bootstrap Thompson Sampling (PBTS), an innovative extension of the classic Thompson Sampling (TS) algorithm tailored for bandit problems with periodic non-stationarity.
arXiv:2311. 07565v3 Announce Type: replace Abstract: We introduce exploration via linear loss perturbations (EVILL), a randomised exploration method for structured stochastic bandit problems that works by solving for the minimiser of a linearly perturbed regularised negative log-likelihood function.
arXiv:2409. 05980v2 Announce Type: replace-cross Abstract: Rested and Restless Bandits are two well-known bandit settings that are useful to model real-world sequential decision-making problems in which the expected reward of an arm evolves over time due to the actions we perform or due to the nature.
arXiv:2606. 08977v1 Announce Type: new Abstract: Motivated by the recency effect in online learning, we study algorithms for single-pass *sliding-window streaming multi-armed bandits (MABs)* in this paper.
arXiv:2605. 20854v2 Announce Type: replace Abstract: We study a stochastic bandit algorithm motivated by retry-aware objectives that value the best outcome among multiple attempts, such as pass@$k$ and max@$k$.
arXiv:2604. 08149v2 Announce Type: replace Abstract: We consider a linear contextual bandit model where contexts and rewards are governed by a finite hidden Markov chain.
arXiv:2602. 17086v2 Announce Type: replace-cross Abstract: Dynamic decision-making under model uncertainty is central to many economic environments, yet existing bandit and reinforcement learning algorithms rely on the assumption of correct model specification.
arXiv:2607. 29593v1 Announce Type: new Abstract: This paper studies the policy gradient update for a multi-arm bandit problem in diffusion environment that is described by a stochastic differential equation (SDE) under the continuous-time reinforcement learning framework by Wang et al.
arXiv:2607. 10936v1 Announce Type: new Abstract: We study the bandit-feedback version of online principal component analysis (Bandit PCA): in each round $t = 1,\dots,T$, the adversary selects a $d \times d$ symmetric gain matrix $G_t$ with spectrum in $[0,1]$ and rank at most $r$; the learner simultaneously selects a unit vector $w_t \in S^{d-1}$ and receives the reward $w_t^\top G_t w_t$.