arXiv:2601. 09566v4 Announce Type: replace-cross Abstract: In this work, we study whether rendering Chinese characters as visual glyph images, rather than discrete token IDs as mainstream LLMs do, providing an inductive bias for character-level language modeling.
By Shuyang Xiang, Hao Guan
arXiv:2606. 14750v1 Announce Type: cross Abstract: Recent advances in pixel-based text modeling show that representing text as images enables models to exploit visual cues for language understanding.
By Adarsh Arigala, Arjun Gangwar, S Umesh, Yova Kementchedjhieva
Teaching machines to emulate natural handwriting styles remains an open challenge, as it requires synthesizing stroke sequences that dynamically vary in shape, texture, pressure and script - not only across individuals, but also within a single person's handwriting. Attempts at this challenge have largely explored deep learning methods in both online and offline settings.
arXiv:2509. 05208v2 Announce Type: replace-cross Abstract: Large language models (LLMs) excel at program synthesis, yet their ability to produce symbolic graphics programs (SGPs) that render into precise visual content remains underexplored.
By Yamei Chen, Haoquan Zhang, Yangyi Huang, Zeju Qiu, Kaipeng Zhang, Yandong Wen, Weiyang Liu
arXiv:2606. 13382v1 Announce Type: cross Abstract: Few-shot font generation simultaneously requires global structural completeness and fine-grained local style fidelity.
By Zian Yang, Zixin Wang
Few-shot font generation simultaneously requires global structural completeness and fine-grained local style fidelity. Existing methods usually either rely on global content-style modeling, which is robust but imperfectly disentangled, or emphasize component/local modeling, which captures fine details but relies heavily on local priors and reference coverage.
arXiv:2607. 12678v1 Announce Type: cross Abstract: Computer-Aided Design (CAD) floor plan drawings contain both graphical primitives and textual annotations, which provide complementary geometric and semantic cues for intelligent design understanding.
By Yan Gong, Bohao Li, Bowen Du, Junchen Ye
arXiv:2603. 05607v2 Announce Type: replace-cross Abstract: Computer-Aided Design (CAD) relies on structured and editable geometric representations, yet existing generative methods are constrained by small annotated datasets with explicit design histories or boundary representation (BRep) labels.
By Mohammad Sadil Khan, Muhammad Usama, Rolandos Alexandros Potamias, Didier Stricker, Muhammad Zeshan Afzal, Jiankang Deng, Ismail Elezi
arXiv:2606. 24984v1 Announce Type: new Abstract: Learning representations that remain robust across centuries of variation in handwriting is a key challenge in diachronic representation learning.
By John Pavlopoulos, Spyros Barbakos, Lavinia Ferretti, Dionysis Voulgarakis, Asimina Paparrigopoulou, Maria Konstantinidou, Giuseppe De Gregorio, Isabelle Marthot-Santaniello, Paraskevi Platanou, Holger Essler
arXiv:2607. 07817v1 Announce Type: cross Abstract: We present DreamCharacter-1, a lightweight post-adaptation framework that calibrates pretrained 3D foundation models toward high-fidelity, production-ready 3D character generation.
By Weizhe Liu, Yunjie Wu, Xiangqian Shu, Guangwei Wang, Xiangyu Xu, Peng Li, Yujie Li, Hengkai Guo
WordArt (artistic text) features highly customized fonts, textures, and layouts, making WordArt-oriented scene TExt Recognition (WATER) substantially more challenging than general Scene Text Recognition (STR). Existing STR datasets and methods, typically built around regular scene text and fixed-template inputs, struggle to scale to WATER.
arXiv:2606. 28406v1 Announce Type: new Abstract: Text-to-image and multimodal generative models are increasingly used to produce scientific figures such as mechanism diagrams, experimental-design schematics, conceptual frameworks, and graphical abstracts.
By Davie Chen