arXiv AI

Comparative Study of Multi-Agent Actor-Critic Algorithms in Parameterized Action Reinforcement Learning

arXiv:2607. 19117v1 Announce Type: new Abstract: Parameterized action reinforcement learning has shown strong performance in environments requiring both discrete action selection and continuous parameterization.

arXiv Machine Learning
Sep 4

LLM-Guided Reinforcement Learning for Adaptive NPC Behavior in Multi-Agent Combat Games

The paper explores a runtime strategy-selection framework where a large language model (LLM) guides a pre‑trained reinforcement learning (RL) policy for non‑player characters (NPCs) in a Unity combat game without altering the underlying policy. Five NPC agents sharing a PPO policy were compared in a baseline setup and an LLM‑augmented setup, where a locally hosted Mistral 7B model assigns one of four tactical tags every five seconds based on live game state. Across 600 episodes against three scripted opponents, the LLM‑augmented agents more than doubled their win rate against a Balanced opponent, improved performance against an Evasive opponent, but struggled against an Aggressive opponent due to over‑reliance on encirclement; analysis of 2,430 strategy selections revealed limited zero‑shot differentiation with the model favoring Surround in 83.8% of cases.

By Hrithika Deepu Nair, Kayvan Karim
arXiv AI
Jun 11

Generalizing Beyond Suboptimality: Offline Reinforcement Learning Learns Effective Scheduling through Random Solutions

arXiv:2509. 10303v2 Announce Type: replace-cross Abstract: Online reinforcement learning (RL) approaches have demonstrated strong performance on Job Shop Scheduling (JSP) and Flexible JSP (FJSP) problems by learning scheduling policies through direct interaction with simulated environments.

By Jesse van Remmerden, Zaharah Bukhsh, Yingqian Zhang
arXiv AI
Aug 18

ClawGym II: Exploring Black-Box RL on Agent Harness

arXiv:2608. 16798v1 Announce Type: cross Abstract: Agent harnesses have substantially improved performance on long-horizon tasks by coordinating agent interactions with the environment.

By Huatong Song, Fei Bai, Ming Yang, Renyuan Li, Jia Deng, Jujie He, Zhange Zhang, Daixuan Cheng, Yan Xing, Qi Yun, Xuxing Chen, Danyang Li, Feng Chang, Chuan Hao, Ran Tao, Jian Yang, Bryan Dai, Wayne Xin Zhao, Mingjie Tang, Ji-Rong Wen
arXiv AI
Jul 7

ARLArena: A Unified Framework for Stable Agentic Reinforcement Learning

arXiv:2602. 21534v3 Announce Type: replace Abstract: Agentic reinforcement learning (ARL) has rapidly gained attention as a promising paradigm for training agents to solve complex, multi-step interactive tasks.

By Xiaoxuan Wang, Han Zhang, Haixin Wang, Yidan Shi, Ruoyan Li, Kaiqiao Han, Chenyi Tong, Haoran Deng, Renliang Sun, Alexander Taylor, Yanqiao Zhu, Jason Cong, Yizhou Sun, Wei Wang
arXiv AI
Sep 18

UnifiedPlayers: Enhance Tool-Integrated Reasoning in Agentic Reinforcement Learning

UnifiedPlayers is a cooperative framework that jointly adapts planning, execution, and evaluation for tool-integrated reinforcement learning agents. It consists of a Planning Player that generates tasks, an Execution Player that creates multi-turn trajectories with Python tool calls, and an Evaluation Player that builds executable verifiers, all coordinated by role‑specific rewards under GRPO. The approach outperforms prior baselines on mathematical and general reasoning benchmarks and yields a verifier with high adversarial detection accuracy and more discriminative reward signals.

By Wenjie Liao, Liangjie Zhao, Zehong Cao