arXiv AI

BuilderBench: The Building Blocks of Intelligent Agents

arXiv:2510. 06288v4 Announce Type: replace Abstract: Today's AI models learn primarily through mimicry and refining, so it is not surprising that they struggle to solve problems beyond the limits set by existing data.

arXiv AI
Jun 30

Hierarchical Experimentalist Agents

arXiv:2606. 29315v1 Announce Type: new Abstract: Large language models (LLMs) are increasingly used to take actions in the real world and support human decision-making, yet most agents rely on parametric knowledge, fixed post-training data, retrieval, or search.

By Abhranil Chandra, Sankaran Vaidyanathan, Utsav Dhanuka, Varun Gandhi, Scott Niekum
arXiv Machine Learning
Sep 23

Agent0: Unleashing Self-Evolving Agents from Zero Data via Tool-Integrated Reasoning

Agent0 is a fully autonomous framework that enables large language model agents to evolve without external data by using a multi‑step co‑evolution process. It pits a curriculum agent against an executor agent, both derived from the same base LLM, where the curriculum agent creates increasingly challenging tasks and the executor learns to solve them. By integrating external tools into the executor’s workflow, the system creates a self‑reinforcing cycle that continuously generates high‑quality curricula, leading to significant gains in reasoning performance—an 18% improvement on mathematical reasoning and 24% on general reasoning for the Qwen3‑8B‑Base model.

By Peng Xia, Kaide Zeng, Jiaqi Liu, Can Qin, Fang Wu, Yiyang Zhou, Caiming Xiong, Huaxiu Yao
arXiv AI
Jun 9

HARBOR: A Harness Framework for Agentic Robot Reinforcement Learning

arXiv:2606. 08610v1 Announce Type: cross Abstract: Reinforcement learning (RL) has become a powerful paradigm for robot learning, particularly in sim-to-real settings, but its broader adoption remains limited by the engineering pipeline surrounding the algorithms.

By Zechu Li, Yufeng Jin, Xiaoyang Liu, Puze Liu, Vignesh Prasad, Carlo D'Eramo, Georgia Chalvatzaki
arXiv AI
Aug 19

Teach and Grow: An Agent-Centered Architecture for General Robot Learning

Teach-and-Grow Learning (TGL) is an agent-centered architecture that transforms a few successful demonstrations into reusable Skill Blocks, enabling a robot to compose, execute, and revise behaviors in new scenes without task-specific policy retraining. The system maintains a Skill Library and structured Experience Memory to capture successes, failures, and repairs, allowing persistent reuse and agent-directed adaptation. Evaluation on the LIBERO benchmark shows state-of-the-art performance, and the authors propose a scaling-law hypothesis suggesting that accumulated reusable experience reduces future-task error and teaching demand following a power-law trend.

By Chang Nie, Zhe Liu, Hesheng Wang
arXiv Computation and Language
Aug 28

MineExplorer: Evaluating Open-World Exploration of MLLM Agents in Minecraft

MineExplorer is a benchmark designed to assess the open‑world exploration abilities of multimodal large language models (MLLMs) in Minecraft. It filters out tasks that rely heavily on Minecraft‑specific knowledge, organizes tasks into ReAct‑style capabilities, and composes atomic tasks into implicit multi‑hop challenges. A multi‑agent synthesis workflow creates reliable task graphs, sandbox scenes, and rule‑based milestone evaluators, and human evaluation confirms its superiority over a single‑agent baseline. Experiments show that while advanced MLLMs can handle many single‑hop tasks, they struggle with longer trajectories that require coordinating hidden prerequisites, and larger models or different thinking modes do not consistently improve performance.

By Tianjie Ju, Yueqing Sun, Zheng Wu, Wei Zhang, Yaqi Huo, Xi Su, Qi Gu, Xunliang Cai, Gongshen Liu, Zhuosheng Zhang
arXiv AI
Jun 12

From Digital to Physical: Digital Agents as Autonomous Coaches for Physical Intelligence

arXiv:2601. 21570v2 Announce Type: replace Abstract: The field of Embodied AI is witnessing a rapid evolution toward general-purpose robotic systems, fueled by high-fidelity simulation and large-scale data collection.

By Zixing Lei, Genjia Liu, Yuanshuo Zhang, Qipeng Liu, Yuzhu Cai, Sixiang Chen, Jixian Wu, Yunhong Wang, Weixin Li, Chuan Wen, Bo Zhao, Shanghang Zhang, Wenzhao Lian, Siheng Chen
arXiv AI
Aug 12

SKILLER: Language-Level Reinforcement Learning for Reusable Skill Extraction in Small Language Models

arXiv:2608. 10538v1 Announce Type: new Abstract: Agent skills represent a standardized format for packaging procedural knowledge and domain expertise, serving within agent harness systems as an essential mechanism to continually constrain a language model's behavior space for repeatable, high-quality task execution.

By Chenhao Dang, Siyuan Xiong, Conghui He, Weijia Li
arXiv AI
Aug 20

SPADE: Self-Play in Adaptive Synthetic Executable Environments

SPADE (Self-Play in Adaptive Synthetic Executable Environments) is a reinforcement‑learning framework where a single large language model acts as both an Environment Designer—creating executable, long‑horizon training environments—and a Reasoning Agent—learning to act within those environments. The framework uses a regret signal based on the difference between rewarded performance with and without privileged hints to guide the Designer toward environments that are challenging yet solvable. Experiments show that, when scaled to 30‑billion‑parameter models, SPADE outperforms fixed‑environment baselines by significant margins across math, science, code, and reasoning benchmarks, and improves tool‑use performance on BFCL‑v4 and ACEBench‑Agent. whyItMatters":"By making environment design a learnable component, SPADE enables continuous self‑improvement and demonstrates that adaptive, self‑generated training environments can substantially boost language‑model performance across diverse tasks."

By Bo Liu, Simon Yu, Yiding Jiang, Ao Qu, Andrew Zhao, Zichen Liu, Junsu Kim, Zijian Zhou, Seungone Kim, Tongzheng Ren, Mickel Liu, Hanfei Yu, Zhaorun Chen, Weiyan Shi, Paul Pu Liang, Luke Zettlemoyer, Yejin Choi, Natasha Jaques
Hugging Face Trending Papers
Aug 11

SKILLER: Language-Level Reinforcement Learning for Reusable Skill Extraction in Small Language Models

Agent skills represent a standardized format for packaging procedural knowledge and domain expertise, serving within agent harness systems as an essential mechanism to continually constrain a language model's behavior space for repeatable, high-quality task execution. However, because strong closed-source models entail high inference costs, current popular agent harnesses, such as Codex and OpenClaw, remain prohibitively expensive when deploying these skills to accomplish real-world tasks.