arXiv:2608. 02508v1 Announce Type: new Abstract: Learning-based memory systems for self-evolving LLM agents face two tightly coupled challenges.
By Yi Yang, Zhennan Chen, Yihong Zhuang, Tiehan Fan, Yinan Chen, Jian Li, Jian Yang, Ying Tai
arXiv:2607. 11953v1 Announce Type: new Abstract: Does a reinforcement-learning agent that earns high reward represent its task's latent state, or only a reward-correlated shortcut?
By Jim Allchin
arXiv:2606. 04492v1 Announce Type: new Abstract: Cooperative Multi-Agent Reinforcement Learning (MARL) frequently suffers from severe reward sparsity and exploration bottlenecks.
By Zicheng Zhao, Yu Lan, Chengzhengxu Li, Zhaohan Zhang, Xiaoming Liu
The paper introduces ELEMENT, a framework that combines episodic and lifelong entropy maximization to drive reward-free exploration in reinforcement learning. It addresses two key limitations of existing entropy-based methods: the vanishing intrinsic reward after a state is visited and the computational cost of estimating entropy over large datasets. ELEMENT achieves this by deriving an average episodic state entropy reward and employing a k‑NN graph‑based estimator for lifelong entropy, leading to superior state coverage and unsupervised pre‑training performance compared to current baselines.
By Hongming Li, Zhao Yang, Xiaoxuan Liang, Shujian Yu, Jose C. Principe
arXiv:2608.30406v1 Announce Type: new
Abstract: Goal-conditioned reinforcement learning struggles with long horizons when rewards are sparse. While a planner can provide subgoals to guide a low-level...
By Olivier Serris, St\'ephane Doncieux, Olivier Sigaud
arXiv:2607. 08716v1 Announce Type: new Abstract: In long-horizon tasks, decision-relevant state is often scattered across an expanding trajectory, while the action agent must surface it and act.
By Yifan Wu, Lizhu Zhang, Yuhang Zhou, Mingyi Wang, Bo Peng, Serena Li, Xiangjun Fan, Zhuokai Zhao