Generating and editing a person's face demands high precision, as even minor modifications can significantly alter a subject's perceived identity. Current personalization and editing methods built on general-purpose text-to-image models, however, often lack the precision required for fine-grained facial edits.
arXiv:2606. 20094v1 Announce Type: cross Abstract: Makeup transfer models enable fun augmented reality (AR) experiences as well as virtual try-on (VTO) for online makeup shopping.
By Nefeli Andreou, Angel Mart\'inez-Gonz\'alez, Sabine Sternig, Matthieu Guillaumin, Epameinondas Antonakos, Michael Opitz
arXiv:2607. 19344v1 Announce Type: cross Abstract: Controllable image generation remains challenging for creative professionals, who often require precise regional control over materials, object identities, and spatial arrangements that cannot be reliably achieved through text prompting alone.
By Rahul Sajnani, Yulia Gryaditskaya, Radom\'ir M\v{e}ch, Srinath Sridhar, Matheus Gadelha
arXiv:2607. 16287v1 Announce Type: cross Abstract: Neural Radiance Fields (NeRF) have enabled photorealistic novel-view synthesis of 3D scenes and, in the facial domain, have been extended to reconstruct and animate 3D face models from a small number of images.
By Minh Tran
arXiv:2511.05575v2 Announce Type: replace
Abstract: Diffusion-based approaches have recently achieved strong results in face swapping, offering improved visual quality over traditional GAN-based meth...
By Weston Bondurant, Arkaprava Sinha, Hieu Le, Srijan Das, Stephanie Schuckers
arXiv:2607. 22830v2 Announce Type: replace Abstract: In visual storytelling, human performances are central to creative intent and narrative meaning.
By Yuancheng Xu, Mingming He, Pablo Salamanca, Li Ma, Yash Kant, Emmett Steven, Paul Debevec, Ning Yu